Archive for the 'Garage Rep' Category

Actors and Overhead Projectors

Posted by Seth Bockley on 3/03/2010

(Seth is co-director and co-deviser with Devon de Mayo on The Twins Would Like To Say, part of the Visiting Company Initiative Garage Rep)

In the above photo, Brandon is manipulating a puppet on an overhead projector as Kasey looks on, laughing, and Millie diligently watches the screen. It is a literally “behind-the-scenes” look at Dog & Pony’s The Twins Would Like To Say, which I co-directed and co-wrote with Devon de Mayo, and which opened on Sunday.

Kasey prepares the next puppet to enter the frame, while Brandon aligns his body to carefully lift a cutout heart, as Millie gets ready for a transition to blackout which she accomplishes with two pieces of cardboard.

It’s a dance of paper and light, made with hands and eyes in rigorous synchronicity.

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From Monochrome to Color

Posted by Aaron Weissman on 2/03/2010

(Aaron is the Lighting Designer of The Twins Would Like to Say, part of the Visiting Company Initiative Garage Rep)

In designing the lights for The Twins Would Like to Say, the co-directors and I focused on the two worlds where the play takes place. The voluntarily mute twin girls, June and Jennifer Gibbons, grew up in Wales, in the 1960s and ‘70s, isolated from everyone but each other. But they were also prolific writers, creating vast stories and novels set in an idealized United States. From the twins’ perspective, Wales was sleepy and drab, it’s always fall, always chilly, always boring. Contrast this with their vivid imagination, vibrant and colorful, their dreams of a California life full of energy and excitement.

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Designing Punks

Posted by David Hyman on 1/29/2010

(David is the Costume Designer for punkplay, a part of the Visiting Company Initiative Garage Rep)

It’s almost 2am, and I find myself sitting on the floor of my apartment, surrounded by half-empty cans of spray paint, a roll or two of duct tape, a defaced Beatles t-shirt, what appears to be contents of at least three “junk drawers” and something that fell off of a streetlight that I’m using to create a makeshift leg brace for an expatriate of French Canada. When I wake up tomorrow, I will insert zippers in the side seams of a pair of blue jeans so that the actor can remove his pants without taking off his roller skates during a simultaneous costume-and-hair quick change that needs to clock in at five seconds or less.

punkplay tech begins in four days.

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On Adore

Posted by Stephen Louis Grush on 1/06/2010

(Stephen is the Artistic Director of XIII Pocket; he is writing and directing Adore as part of the Visiting Company Initiative Garage Rep)

Over the last few years, I’ve been lucky enough to work here at Steppenwolf as an actor several times, and now because of their new Garage Rep series, I’ve been given the chance to tell this particular story from the other end, as both a writer and a director. I couldn’t be more grateful for the opportunity, and I couldn’t think of a bolder and more volatile story to come out swinging with…

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Choice and Agency

Posted by Dave Perez on 12/18/2009

Hi blog readers. I’m David Perez. I am the Artistic Director of Pavement Group, and will be directing our production of punkplay this February as part of Steppenwolf’s Garage Rep. We are a three year-old company formed out of Steppenwolf’s Apprenticeship program, so needless to say we’re REALLY REALLY EXCITED.

In preparations for punkplay, I have been thinking a lot about choice and agency as a means to navigate the future. punkplay is a ferocious examination of identity and youth, and the people we pretend to be as we passage into becoming the people we want to be. It’s also about participation and chance. It’s about giving yourself to the world without fear of consequence.

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